AI for Film & Entertainment

I help filmmakers and creative teams explore a look, plan sequences, and build practical AI workflows.

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Kryterium / Personal creative work

Age of Absence

An AI-assisted sci-fi music video I made for my band, Kryterium.

Watch on YouTube

How I can help

  • Visual development

    Explore a visual direction through character, environment, and music video concepts.

  • Storyboards & previs

    Map key shots and test sequence ideas with AI-assisted boards and rough motion studies.

  • Tools & workflows

    Choose tools and build a workflow your team can use and review.

Fictional demo project

The Last Signal

A storm cuts off a mountaintop relay. Field technician Nia has one chance to restore the link. Let the landscape set the stakes, then tell the repair through Nia’s hands and the returning beacon.

Explore three shots. Choose 02 Reveal to compare two framings of the repair.

Nia approaches a lit mountaintop relay station through heavy rain

Shot sequence

This shot has a framing comparison.

Shot 01 / Wide exterior

Approach the relay

Directing decision. Start wide so the audience can locate the relay and see how exposed Nia is on the approach.

Prepared AI-generated stills. The controls switch shots and compare two framings.

Moodboard

  • Palette

    Storm blue, signal amber, shell yellow.

  • Rain crosses a rocky path to a low relay building

    Environment

    An exposed mountaintop relay.

  • The transmitter’s amber light catches the edge of a glove

    Lighting

    Cold storm light, warm transmitter.

  • Nia leans over the equipment in a hooded yellow rain shell

    Nia

    A yellow shell keeps her silhouette readable.

Production workflow

The short film is in development. The demo covers the concept, references, and still storyboard.

  1. Concept

    Drafted

    One technician, one repair in a storm.

  2. References

    Prepared

    Palette, location, lighting, and wardrobe.

  3. Storyboard

    Boarded

    Three shots and an alternate framing.

  4. Motion tests

    Planned

    Test rain, hand movement, and continuity.

  5. Edit

    Planned

    Assemble the shots and assess pacing.

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Playfold’s Discover screen showing playable games and their source posts

Interactive storytelling

Playfold

An AI product I built at Wizzo Labs that turns social posts into playable browser games.

View the case study

Paid discovery & concept sprint

Start with one scene or creative decision. We’ll agree on the scope and outputs before work begins.

Possible outputs include a look board, a short storyboard, or a workflow plan. Tell me what you’re making and what you need to decide.

Creative director, actor, musician, and AI builder based in Hollywood.

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