Mike Chaves - AI-Native Design Engineer
What I’m Built For
$ Human-in-the-loop AI systems
$ Internal tools and operational UX
$ Product + design + engineering alignment
$ Creator workflows, moderation, and QA calibration
Adaptive Focus
Build a Role Fit Brief that maps role requirements to reviewed portfolio evidence.
Featured Projects
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Astrocade AI QA Calibration Tool
Designed and operated a human-in-the-loop calibration system for Astrocade's AI-powered UGC review pipeline. It samples completed QA reviews, records explicit ground truth and role-scoped diagnostics, and compares QA, final review, and creator-feedback quality through immutable calibration signals.

Wizzo
Designed and built an AI mentor product system that turns chat, connected work context, goals, and follow-up into actionable quests.

X Games
Built an AI-first social game platform that turns any X post into an instant browser game, using Grok-powered concept generation, playable game cards, social sharing, and leaderboards to make AI game creation feel native to X.
Systems
Leadership Brief
View allRecent Highlights

Futures Summit 2025
The Rise of Synthetic AI Companions: Promise or Peril
Panel explored AI companionship across education and industry.
Panelist – September 2025
GatherVerse XREvolve 2025
AR & AI: The Intersection of the Future
Roundtable on the future of AI-powered XR and accessibility
Panelist – June 2025
XR Access Symposium (2024)
Voice-Driven Mixed Reality for Accessibility
Speaker – July 2024
Adobe Experiential Horizons Symposium (2023)
Industry Roundtable, Demo Showcase
Host/Presenter – October 2023